3D game asset collection featuring cars, axes, flashlights, pistols, shotguns, computers, televisions, and other props

Skills

a showcase of game development & design skills of artist John McFarlane.

CONCEPT ART

Throughout my time working in the games industry I've worked as a concept artist/designer on a number of titles.

This gallery showcases a multitude of developed stylistic choices and a passion for concept art & Design

CHARACTER & ENVIRONMENT ART

I’ve worked on character art and have been lead and associate character artist for a range of titles in both 2D and 3D.

This gallery shows the projects and highlights different character styles, design approaches and production techniques.

As an artist also tasked with doing Environments, I've taken the principles I learned from comic art and applied them to the Games I've worked on.

Environments take of many different forms and I've been lucky enough to work on many different types.

GRAPHIC DESIGN & ILLUSTRATION

I graduated from Ulster University with a degree in Graphic Design and Illustration.

I further developed my initial teachings by pursing work in illustration initially and after finding a passion for games development, I done my best to combine the two.

I’ve have strived to bring an element of design fundamentals to each of my projects

CV

For a more comprehensive look at my employment timeline, please click the image above to download a copy of my full CV (PDF) for viewing.