FATAL

A spellbinding FPS set in Interwar Ireland.

Art Director - 3D Modeller - Concept Artist - Animator


ROLE

My work on FATAL at Pigs In Blankets, was robust, covering many facets of the games visual and gameplay design.

I began by contributing to the game's concept art and overall visual design. Focused on developing visual ideas and helping establish an artistic direction that suited the game's identity, ensuring the designs worked for the horror inspired FPS we had in mind.

The concept artwork explored different visual approaches to help shape the look and feel of the game. This involved experimenting with designs, refining gameplay ideas and considering how individual visual elements would contribute to the wider game world, characters and overall presentation.

This title was also my first full depth investigation into 3D development for games. Using the project to learn and begin an appreciation for 3D art and animation.

The project gave me further experience in visual development for games, creative problem-solving and establishing a cohesive art style.

It also helped me develop my ability to communicate ideas visually, adapt designs to suit a project's needs and consider how individual artistic decisions contribute to the overall identity of a game.